<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>

<channel>
	<title>moddr_</title>
	<atom:link href="http://moddr.net/feed/" rel="self" type="application/rss+xml" />
	<link>http://moddr.net</link>
	<description>your 'unfriendly' neighbourhood medialab</description>
	<pubDate>Mon, 14 Jun 2010 12:48:09 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6.2</generator>
	<language>en</language>
			<item>
		<title>Speed Show vol. 1</title>
		<link>http://moddr.net/speed-show-vol-1/</link>
		<comments>http://moddr.net/speed-show-vol-1/#comments</comments>
		<pubDate>Fri, 11 Jun 2010 18:27:15 +0000</pubDate>
		<dc:creator>walter</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://moddr.net/?p=547</guid>
		<description><![CDATA[Aram invited us to take part in the first F.A.T.lab &#8216;Speed Show&#8216;, which takes place tonight at an Internet-cafe in Berlin - says Aram:
&#8220;With a very precise super timing Moddr started the webservice Suicide Machine in fall 2009. Facebook has fallen very deep since then and a wide discussion on social networks and privacy is [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://datenform.de/">Aram</a> invited us to take part in the first <a href="http://fffff.at/">F.A.T.lab</a> &#8216;<a href="http://fffff.at/speed-show/">Speed Show</a>&#8216;, which takes place tonight at an Internet-cafe in Berlin - says Aram:</p>
<p>&#8220;With a very precise super timing Moddr started the webservice <a href="http://suicidemachine.org">Suicide Machine</a> in fall 2009. Facebook has fallen very deep since then and a wide discussion on social networks and privacy is going on currently in the mainstream media.<br />
The mix of highly professional appearance and sarcastic video credentials makes the project a sophisticated unmissable statement in the era of privacy violating and direct marketing driven social network monopolies.&#8221;</p>
<p>so we&#8217;re showing <a href="http://vimeo.com/9532862">this&#8230; </a></p>
]]></content:encoded>
			<wfw:commentRss>http://moddr.net/speed-show-vol-1/feed/</wfw:commentRss>
		</item>
		<item>
		<title>diggi tuesday?</title>
		<link>http://moddr.net/diggi-tuesday/</link>
		<comments>http://moddr.net/diggi-tuesday/#comments</comments>
		<pubDate>Mon, 07 Jun 2010 10:37:52 +0000</pubDate>
		<dc:creator>walter</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://moddr.net/?p=522</guid>
		<description><![CDATA[In the light of &#8216;Digitaler Dienstag&#8217; (which &#8216;roughly&#8217; translates into Digital Tuesday&#8230;?) the moddr_lab space of WORM [Rotterdam] in MuseumsQuartier&#8217;s &#8216;Electric Avenue&#8217; will celebrate the opening of several new works by the likes of Damian Stewart, M.I.G. and Danja Vasiliev ++ a presentation by Bernhard Garmicnig on the new monthly &#8216;Detour&#8217; programme and a performance [...]]]></description>
			<content:encoded><![CDATA[<p>In the light of &#8216;Digitaler Dienstag&#8217; (which &#8216;roughly&#8217; translates into Digital Tuesday&#8230;?) the moddr_lab space of WORM [Rotterdam] in MuseumsQuartier&#8217;s &#8216;Electric Avenue&#8217; will celebrate the opening of several new works by the likes of Damian Stewart, M.I.G. and Danja Vasiliev ++ a presentation by Bernhard Garmicnig on the new monthly &#8216;Detour&#8217; programme and a performance by futuristic-expatriate-American-Space-Ranger ROBOTCOWBOY !!</p>
<p>tuesday June 8th, starting &#8217;round 17.00<br />
MuseumsQuartier Wien,<br />
Q21/Electric Avenue</p>
<p>full programme here:<br />
<a href="http://www.mqw.at/de/programm/detail/?event_id=5753">http://www.mqw.at/de/programm/detail/?event_id=5753</a>&#8221;</p>
<p>some more specifics on moddr_lab/WORM programme:</p>
<p>New site-specific piece &#8216;Luciolinae&#8217; by Damian Stewart, produced at Multimedia Centre Cyberpipe, Ljubljana</p>
<p>- led lights, sound components, custom electronics.<br />
light/sound sculpture series (w.i.p.) 2009-2010 ::</p>
<p><a href="http://ll.frey.co.nz/">http://ll.frey.co.nz/</a></p>
<p><a href="http://moddr.net/uploads/2010/06/luciolinae.jpg"><img class="alignnone size-medium wp-image-524" title="luciolinae" src="http://moddr.net/uploads/2010/06/luciolinae.jpg" alt="" width="500" height="375" /></a></p>
<p>__</p>
<p>The illustrious &#8216;Men In Grey&#8217; emerge as a manifestation of Network Anxiety, a fearful apparition in a time of government wiretaps, Facebook spies, Google caches, Internet filters and mandatory ISP logging.</p>
<p>This award winning project will be on show in our space leading up to the 2010 Ars Electronica festival, where they will collect the Award of Distinction in the Hybrid Arts category ::</p>
<p><a href="http://meningrey.net/">http://meningrey.net/</a></p>
<p><a href="http://moddr.net/uploads/2010/06/meningrey.jpg"><img class="alignnone size-medium wp-image-525" title="meningrey" src="http://moddr.net/uploads/2010/06/meningrey.jpg" alt="" width="500" height="333" /></a></p>
<p>__</p>
<p>Danja Vasiliev - re:buntu<br />
&#8220;Linux that kills itself and can kill You&#8221;</p>
<p>re:buntu is an illustration of a system making decisions by itself, committing to self-maintenance and self-destruction. The system is continuously reloading a copy of itself within itself until the memory runs out. When no free memory is left the system needs to decide which one of the copies of itself it shall kill in order to reproduce itself again, again and again&#8230;</p>
<p>re:buntu is an OS intervention ::</p>
<p><a href="http://k0a1a.net/rebuntu/">http://k0a1a.net/rebuntu/</a></p>
<p><a href="http://moddr.net/uploads/2010/06/rebuntu-wall2.jpg"><img class="alignnone size-medium wp-image-557" title="rebuntu-wall2" src="http://moddr.net/uploads/2010/06/rebuntu-wall2.jpg" alt="" width="560" height="384" /></a></p>
<p>__</p>
<p>&#8216;Detour&#8217; by Bernhard Garmicnig;<br />
A monthly evening of variable dimension, multiformat performances, highlighting artists taking sonic action using the world wide web and/or the urban environment as medium and/or material. Detour accentuates sonic artforms which in some way consider our existence in networked urban spaces as their resonating context ::</p>
<p><a href="http://offspacecenter.com/detour/">http://offspacecenter.com/detour/</a></p>
<p><a href="http://moddr.net/uploads/2010/06/detour1.png"><img class="alignnone size-medium wp-image-537" title="detour1" src="http://moddr.net/uploads/2010/06/detour1.png" alt="" width="560" height="414" /></a></p>
<p>__</p>
<p>RobotCowboy ::</p>
<p>&#8220;A futuristic expatriate American Space Ranger combines wearable computing, midi guitar, and live energy to wander the digi-range as a robotcowboy playing for dying astronauts. This is a lofi-guitar-compu-show with algorithmic balls from a DEVOspud, laptop-stomping idiot wearing exposed electronics.&#8221;</p>
<p><a href="http://www.robotcowboy.com/">http://www.robotcowboy.com/</a></p>
<p><a href="http://moddr.net/uploads/2010/06/robotcowboy.jpg"><img class="alignnone size-medium wp-image-528" title="robotcowboy" src="http://moddr.net/uploads/2010/06/robotcowboy.jpg" alt="" width="400" height="533" /></a></p>
<p>__</p>
<p>Furthermore still on show the (also award-winning) moddr_lab project <a href="http://suicidemachine.org">&#8216;Web2.0 Suicide Machine&#8217;</a>, and coming up early September; new site-specific additions to our space by <a href="http://julianoliver.com">Julian Oliver</a>, <a href="http://rileyharmon.com">Riley Harmon</a> and <a href="http://www.wintermute.org/brendan/">Brendan Howell</a></p>
<p><a href="http://moddr.net/uploads/2010/06/20stanmarshicide.png"><img class="alignnone size-medium wp-image-529" title="20stanmarshicide" src="http://moddr.net/uploads/2010/06/20stanmarshicide.png" alt="" width="560" height="334" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://moddr.net/diggi-tuesday/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Torrent-Charts moddr_ #1</title>
		<link>http://moddr.net/torrent-charts-moddr_-1/</link>
		<comments>http://moddr.net/torrent-charts-moddr_-1/#comments</comments>
		<pubDate>Mon, 19 Apr 2010 16:31:28 +0000</pubDate>
		<dc:creator>gordo</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://moddr.net/?p=511</guid>
		<description><![CDATA[It is with great excitement we are telling you that our course handbook &#8220;BBB&#8221; is leading this week&#8217;s torrent charts (Category: Other OS) on thepiratebay.org with an incredible amount of 419 Seeders! We even left behind the most popular Linux distribution Ubuntu. Seed NOW!

]]></description>
			<content:encoded><![CDATA[<p>It is with great excitement we are telling you that our course handbook &#8220;BBB&#8221; is leading this week&#8217;s torrent charts (Category: Other OS) on thepiratebay.org with an incredible amount of 419 Seeders! We even left behind the most popular Linux distribution Ubuntu. Seed NOW!</p>
<p><img class="alignnone size-medium wp-image-516" title="screenshot-122" src="http://moddr.net/uploads/2010/04/screenshot-122.png" alt="" width="560" height="513" /></p>
]]></content:encoded>
			<wfw:commentRss>http://moddr.net/torrent-charts-moddr_-1/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Web2.0 Suicide Machine now online!</title>
		<link>http://moddr.net/web20-suicide-machine-now-online/</link>
		<comments>http://moddr.net/web20-suicide-machine-now-online/#comments</comments>
		<pubDate>Thu, 17 Dec 2009 17:09:09 +0000</pubDate>
		<dc:creator>walter</dc:creator>
		
		<category><![CDATA[projects]]></category>

		<guid isPermaLink="false">http://moddr.net/?p=454</guid>
		<description><![CDATA[Tired of your Social Network?
Liberate yourself and your &#8216;friends&#8217; with a web2.0 suicide!
The Web2.0 Suicide Machine lets you effectively delete all your energy sucking social-networking profiles, kill your fake virtual friends, and completely do away with your web2.0 alterego. The machine is developed in the moddr_lab at WORM (Rotterdam), and serves as a metaphor for [...]]]></description>
			<content:encoded><![CDATA[<p>Tired of your Social Network?</p>
<p>Liberate yourself and your &#8216;friends&#8217; with a web2.0 suicide!<br />
The Web2.0 Suicide Machine lets you effectively delete all your energy sucking social-networking profiles, kill your fake virtual friends, and completely do away with your web2.0 alterego. The machine is developed in the moddr_lab at WORM (Rotterdam), and serves as a metaphor for the http://suicidemachine.org website which moddr_ hosts; the belly of the beast where the web2.0 suicide-scripts are maintained&#8230;</p>
<p>Our services currently run with Facebook.com, Myspace.com and LinkedIn.com; simply enter your username and password for the required service, and our machine will systematically login to your account, change your profile picture, and then one by one delete all of your friends.</p>
<p>For more specific information on the Web2.0 Suicide Machine please have a look at the videtour and FAQ on http://suicidemachine.org</p>
<p>&#8216;unfriending&#8217; has never been this easy,</p>
<p>Commit NOW!</p>
<p><a href="http://suicidemachine.org">http://suicidemachine.org</a><br />
<a href="http://wormweb.nl">http://wormweb.nl</a><br />
<a href="http://moddr.net">http://moddr.net</a></p>
<p><a href="http://moddr.net/uploads/2009/12/web20sm_logogallow.png"><img class="alignnone size-medium wp-image-502" title="web20sm_logogallow-488x5601" src="http://moddr.net/uploads/2009/12/web20sm_logogallow-488x5601.png" alt="" width="488" height="560" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://moddr.net/web20-suicide-machine-now-online/feed/</wfw:commentRss>
		</item>
		<item>
		<title>INIT :: Computer Vision with Gamuza</title>
		<link>http://moddr.net/init-computer-vision-with-gamuza/</link>
		<comments>http://moddr.net/init-computer-vision-with-gamuza/#comments</comments>
		<pubDate>Sat, 12 Dec 2009 08:50:26 +0000</pubDate>
		<dc:creator>walter</dc:creator>
		
		<category><![CDATA[workshop]]></category>

		<guid isPermaLink="false">http://moddr.net/?p=480</guid>
		<description><![CDATA[[to participate send an email to workshop@moddr.net]

two day workshop/masterclass
on 12 and 13th of December,
14.00 till 19.00 (GMT+1)
participation fee: 30 euros
Location (physical): moddr_lab, Willem Buytewechstraat 188, Rotterdam,

Gamuza is an open source tool based on OpenFrameworks, designed for prototyping and development of interactive installations using contemporary video tracking techniques.
Making code and coding easier, Gamuza can be used [...]]]></description>
			<content:encoded><![CDATA[<p>[to participate send an email to <strong>workshop@moddr.net</strong>]<br />
<em><br />
two day workshop/masterclass<br />
on 12 and 13th of December,<br />
14.00 till 19.00 (GMT+1)<br />
participation fee: 30 euros<br />
Location (physical): moddr_lab, Willem Buytewechstraat 188, Rotterdam,<br />
</em><br />
<strong><em><a href="http://gamuza.org">Gamuza</a> </em>is an open source tool based on OpenFrameworks, designed for prototyping and development of interactive installations using contemporary video tracking techniques.</strong></p>
<p>Making code and coding easier, Gamuza can be used like a standalone application or a platform of code to start from. Processing and PureData clients communicate with Gamuza through OSC protocol, offering different approaches and working strategies.</p>
<p>We&#8217;ll introduce basic concepts around CV techniques and spatial needs, moving around some artistic references, a short tutorial of the Gamuza graphical interface and some examples showing different kinds of project structures that can be built with the tool.</p>
<p>From this we can discuss specific project proposals that participants may have, setup a working environment on your own machines (bring yr laptop!), and exchange knowledge and ideas around these topics.</p>
<h1>EMANUELE MAZZA</h1>
<p>Emanuele Mazza&#8217;s is an independent researcher of <em>LaboratoriodeLuz</em> since 2005, he participated in the development of various interactive installation projects related with the electronic art area, like d3sombra, a personal work presented at Ars Electronica 2006.</p>
<p><a href="http://moddr.net/uploads/2009/12/gamuza002.jpg"><img class="alignnone size-medium wp-image-482" title="gamuza002" src="http://moddr.net/uploads/2009/12/gamuza002.jpg" alt="" width="509" height="406" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://moddr.net/init-computer-vision-with-gamuza/feed/</wfw:commentRss>
		</item>
		<item>
		<title>the Digital Soil[ed]</title>
		<link>http://moddr.net/the-digital-soiled/</link>
		<comments>http://moddr.net/the-digital-soiled/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 08:43:36 +0000</pubDate>
		<dc:creator>walter</dc:creator>
		
		<category><![CDATA[events]]></category>

		<guid isPermaLink="false">http://moddr.net/?p=474</guid>
		<description><![CDATA[link to full programme details here
this FOO_bar we will focus on our digital footprints in more-or-less analog soil, with a presentation of the Network Insecurity workshop by Danja Vasiliev and Julian Oliver, the final (or is it still beta?) release of our Web_2.0_SuicideMachine with Gordan Savicic, a live/compact workshop for generating VGA signals on a [...]]]></description>
			<content:encoded><![CDATA[<p><em>link to full programme details</em> <a href="http://agenda.wormweb.nl/tekstpagina_1kolom.php?request=service&amp;item=worm_archief&amp;addback=true&amp;returnitem=worm_archief&amp;baseitem=0&amp;id=2895&amp;r_id=">here</a></p>
<p>this FOO_bar we will focus on our digital footprints in more-or-less analog soil, with a presentation of the Network Insecurity workshop by Danja Vasiliev and Julian Oliver, the final (or is it still beta?) release of our Web_2.0_SuicideMachine with Gordan Savicic, a live/compact workshop for generating VGA signals on a PIC-chip with Arjan Scherpenisse (bring yr own lo-res img&#8217;s!) and we will have a look at the Gamuza project with developer Emanuele Mazza, who will discuss the ins&amp;outs surrounding this open-source Computer Vision application.</p>
<p>Furthermore a presentation by Julian Oliver on his recent work and finally a performance by Bluegrass Techno band MICRO-PHOBIC from San Antonio, Texas&#8230;</p>
<p><strong>VGA-TESTER WORKSHOP</strong><br />
By using the very simple and cheap PIC Microchip micro-controller it&#8217;s possible to generate signals. With these signals you can display all kinds of pixel patterns on any VGA monitor or beamer. During the workshop participants will create their own &#8220;VGA test box&#8221; that will make it possible for you to do the same.</p>
<p>To sign up for this mini-workshop by Arjan Scherpenisse send an email to workshop@moddr.net</p>
<p><strong>NETWORK[IN]SECURITY PRESENTATIE</strong><br />
presentation of results and occurrences from this workshop by Danja Vasiliev and Julian Oliver.</p>
<p>Borrowing tools and techiques from the field of network (in)security, Danja and Julian will expose the otherwise invisible layer of Wifi activity as a rich space for activism, performance, paranoia and audiovisual practice.</p>
<p><strong>WEB_2.0_SUICIDEMACHINE RELEASE!</strong><br />
Screw your newbie friends with a collective Web2.0 suicide! We have conjured up a machine that lets you delete all your energy sucking social-networking profiles, kill your fake virtual friends, and completely do away with your Web2.0 alterego. The machine is just a metaphor for the website which moddr_ is hosting; the belly of the beast where the web2.0 suicide scripts are maintained. Our services currently runs with facebook.com, myspace.com and LinkedIn.com!</p>
<p><em><a href="http://suicidemachine.org"><strong>Commit NOW!</strong></a></em></p>
<p><strong>COMPUTER VISION WITH GAMUZA</strong><br />
Gamuza is an open source tool based on OpenFrameworks, designed for prototyping and development of interactive installations using contemporary video tracking techniques.<br />
Making code and coding easier, Gamuza can be used like a standalone application or a platform of code to start from. Processing and PureData clients communicate with Gamuza through OSC protocol, offering different approaches and working strategies.</p>
<p><strong>MICRO-PHOBIC</strong><br />
Bluegrass Techno band from San Antonio, Texas</p>
]]></content:encoded>
			<wfw:commentRss>http://moddr.net/the-digital-soiled/feed/</wfw:commentRss>
		</item>
		<item>
		<title>&#8220;Introduction to Ardour&#8221; FLOSS Manual now online</title>
		<link>http://moddr.net/introduction-to-ardour-floss-manual-now-online/</link>
		<comments>http://moddr.net/introduction-to-ardour-floss-manual-now-online/#comments</comments>
		<pubDate>Wed, 09 Dec 2009 08:52:07 +0000</pubDate>
		<dc:creator>walter</dc:creator>
		
		<category><![CDATA[projects]]></category>

		<guid isPermaLink="false">http://moddr.net/?p=485</guid>
		<description><![CDATA[///PRESS RELEASE: Please forward as necessary///

Wednesday 09 December 2009

"Introduction to Ardour" FLOSS Manual now online

http://en.flossmanuals.net/ardour/

Ardour is a full-featured, free and open-source hard disk recorder and
digital audio workstation program suitable for professional use. It
features unlimited audio tracks and buses, non-destructive, non-linear
editing with unlimited undo, and anything-to-anywhere signal routing. It
supports standard file formats, such as BWF, WAV, [...]]]></description>
			<content:encoded><![CDATA[<pre>///PRESS RELEASE: Please forward as necessary///

Wednesday 09 December 2009

"Introduction to Ardour" FLOSS Manual now online

<a href="http://en.flossmanuals.net/ardour/">http://en.flossmanuals.net/ardour/</a>

Ardour is a full-featured, free and open-source hard disk recorder and
digital audio workstation program suitable for professional use. It
features unlimited audio tracks and buses, non-destructive, non-linear
editing with unlimited undo, and anything-to-anywhere signal routing. It
supports standard file formats, such as BWF, WAV, WAV64, AIFF and CAF,
and it can use LADSPA, LV2, VST and AudioUnit plugin formats.

The "Introduction to Ardour" FLOSS Manual is a free (gratis/libre)
tutorial-style book, which introduces the program without expecting a
vast knowledge of computers or sound editing from the reader. This FLOSS
Manual was largely written by workshop participants learning the
software themselves, over a one week period during a session led by
Derek Holzer at the moddr_lab/WORM in Rotterdam, the Netherlands.

This FLOSS Manual can be read online at:
<a href="http://en.flossmanuals.net/ardour/">http://en.flossmanuals.net/ardour/</a>

Non-profit, print-on-demand paper copies can be ordered from Lulu.com
soon. Please check back with the main FLOSS Manuals page in several days
for ordering information:
<a href="http://en.flossmanuals.net/">http://en.flossmanuals.net/</a>

The manual is free to use, distribute and remix according to the GNU
General Public License. FLOSS Manuals volunteers are currently working
on French and Portuguese translations, and anyone is free to add
contributions and edits for future versions of the manual at
<a href="http://en.flossmanuals.net/bin/view/Ardour/WebHome">http://en.flossmanuals.net/bin/view/Ardour/WebHome</a>

Thanks to Adam Hyde, Walter Langelaar, the workshop participants in
Rotterdam as well as those who helped online from the FLOSS Manuals,
Ardour and Linux Audio communities, and to all the folks at the
moddr_lab and WORM!

--
::: derek holzer ::: <a href="http://blog.myspace.com/macumbista ">http://blog.myspace.com/macumbista</a><a href="http://blog.myspace.com/macumbista "> </a>:::
<a href="http://www.vimeo.com/macumbista" target="_blank">http://www.vimeo.com/macumbista</a> :::
---Oblique Strategy # 39:
"Cut a vital connection"</pre>
]]></content:encoded>
			<wfw:commentRss>http://moddr.net/introduction-to-ardour-floss-manual-now-online/feed/</wfw:commentRss>
		</item>
		<item>
		<title>VGA-testorrr!</title>
		<link>http://moddr.net/vga-testorrr/</link>
		<comments>http://moddr.net/vga-testorrr/#comments</comments>
		<pubDate>Wed, 09 Dec 2009 08:40:31 +0000</pubDate>
		<dc:creator>walter</dc:creator>
		
		<category><![CDATA[workshop]]></category>

		<guid isPermaLink="false">http://moddr.net/?p=470</guid>
		<description><![CDATA[[to participate send an email to workshop@moddr.net]

mini-workshop 11th of December,
18.30 till 21.00 (GMT+1)
participation fee: 15 euros (includes entry fee for the FOO_bar evening event!)
Location: WORM_bar, Achterhaven 148, Rotterdam

By using the very simple and cheap PIC Microchip micro-controller it&#8217;s possible to generate signals. With these signals you can display all kinds of pixel patterns on any [...]]]></description>
			<content:encoded><![CDATA[<p>[to participate send an email to <strong>workshop@moddr.net</strong>]<br />
<em><br />
mini-workshop 11th of December,<br />
18.30 till 21.00 (GMT+1)<br />
participation fee: 15 euros (includes entry fee for the FOO_bar evening event!)<br />
Location: WORM_bar, Achterhaven 148, Rotterdam<br />
</em><br />
By using the very simple and cheap PIC Microchip micro-controller it&#8217;s possible to generate signals. With these signals you can display all kinds of pixel patterns on any VGA monitor or beamer. During the workshop participants will create their own &#8220;VGA test box&#8221; that will make it possible for you to do the same.</p>
<p><strong>How?</strong></p>
<p>The micro-controller will be programmed using the PIC assembly language. However, no assembly coding skills are required, as pre-programmed chips will be available, and participants can create and upload their own image / logo for their test box. Participants do need some soldering skills. The more adventurous participants can use the prepared micro-controller to hook it up to an Arduino or I2C chip, so that the VGA signal can be modified using a more powerful computer. (If you want to do this, please bring your own Arduino or I2C chip)!</p>
<h1>ARJAN SCHERPENISSE</h1>
<p>As a programmer and tinkerer, Arjan Scherpenisse’s work is about the exploration of<br />
a new universe. Diving head-first into new technologies and unexplored media, he<br />
works on the boundary between the physical and the virtual. New opportunities are<br />
being measured and estimated, profoundly researching every possibility. Algorithms<br />
are stumbled upon, datastructures are crashed into, concepts are wrestled with. In such<br />
confrontations innovation meets emotion.</p>
<p><a href="http://moddr.net/uploads/2009/12/moddr_circuitlogo.jpg"><img class="alignnone size-medium wp-image-471" title="moddr_circuitlogo" src="http://moddr.net/uploads/2009/12/moddr_circuitlogo-346x560.jpg" alt="" width="346" height="560" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://moddr.net/vga-testorrr/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Network[IN]Security workshop</title>
		<link>http://moddr.net/networkinsecurity-workshop/</link>
		<comments>http://moddr.net/networkinsecurity-workshop/#comments</comments>
		<pubDate>Mon, 07 Dec 2009 00:06:11 +0000</pubDate>
		<dc:creator>danja</dc:creator>
		
		<category><![CDATA[workshop]]></category>

		<guid isPermaLink="false">http://moddr.net/?p=450</guid>
		<description><![CDATA[Network[IN]Security workshop with Danja Vasiliev and Julian Oliver:
&#62;&#62; two day workshop
&#62;&#62; on 10 and 11th of December,
&#62;&#62; 15.00 till 21.00 (GMT+1)
&#62;&#62; participation fee: 30 euros (dinner included!)
&#62;&#62; (includes entry fee for the FOO_bar event on 11th! )
&#62;&#62;
&#62;&#62; Location: moddr_lab, Willem Buytewechstraat 188a, Rotterdam

The increasing dependence on wireless communication appears at odds with notions of public [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Network[IN]Security workshop with Danja Vasiliev and Julian Oliver:</strong></p>
<p><code>&gt;&gt; two day workshop<br />
&gt;&gt; on 10 and 11th of December,<br />
&gt;&gt; 15.00 till 21.00 (GMT+1)<br />
&gt;&gt; participation fee: 30 euros (dinner included!)<br />
&gt;&gt; (includes entry fee for the FOO_bar event on 11th! )<br />
&gt;&gt;<br />
&gt;&gt; Location: moddr_lab, Willem Buytewechstraat 188a, Rotterdam</code></p>
<p><img class="alignnone size-medium wp-image-452" title="wires1" src="http://moddr.net/uploads/2009/12/wires1.jpg" alt="" width="560" height="433" /></p>
<p>The increasing dependence on wireless communication appears at odds with notions of public space: while the air we breathe is considered public,the signals passing through it are often not.</p>
<p>Borrowing tools and techniques from the field of network (in)security, Danja and Julian will expose the otherwise invisible layer of WiFi activity as a rich space for activism, performance, paranoia and audiovisual practice.</p>
<p>Over the course of the workshop participants will prototype ideas using a software toolkit given to participants. In parallel we welcome a lively discussion around the ethical and political implications of this area of study more generally.</p>
<p>This course is open to anyone with a healthy dose of curiosity, creativity and paranoia.</p>
<p>Topics covered include:</p>
<ul>
<li>Network packet capture, analysis, creation and manipulation.</li>
<li>HTML page reconstruction from network packets: what websites are people around me viewing?</li>
<li>Spoofing remote browser sessions: how can I change the text and images in other peoples browsers?</li>
<li>Intercepting chat sessions: how can I change what people say to each other?</li>
<li>Image and streaming media reconstruction from network packets: what video and audio are people around me downloading?</li>
<li>Traffic shaping/routing: changing the shape of the network in your favour.</li>
<li>A creative introduction to the GNU/Linux command line.</li>
<li>Network security crash course.</li>
</ul>
<p>The Network (In)security course is open to anyone with a healthy dose of curiosity, creativity and paranoia. No prior technical experience is required.</p>
<p>register for this workshop by sending a short motivation to workshop@moddr.net</p>
]]></content:encoded>
			<wfw:commentRss>http://moddr.net/networkinsecurity-workshop/feed/</wfw:commentRss>
		</item>
		<item>
		<title>HOTGLUE beta-testing marathon</title>
		<link>http://moddr.net/hotglue-beta-testing-marathon/</link>
		<comments>http://moddr.net/hotglue-beta-testing-marathon/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 13:32:24 +0000</pubDate>
		<dc:creator>danja</dc:creator>
		
		<category><![CDATA[projects]]></category>

		<category><![CDATA[workshop]]></category>

		<guid isPermaLink="false">http://moddr.net/?p=434</guid>
		<description><![CDATA[Saturday 28 and Sunday 29 November, 2009
Day session: 13:00-17:00 (GMT +1)
Evening session: 18:00-22:00 (GMT +1)
Location (physical): moddr_lab, http://moddr.net/find

http://hotglue.me
http://hotglue.org
http://hotglue.org/forum
Our upcoming HOTGLUE workshop is your best chance for a sneak preclick of our new content-manipulation-system:

Make websites without any restrictions for layout design
Mimic and parody websites you love or hate
Create art online, trash all design dogmas


Lead by the [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Saturday 28 and Sunday 29 November, 2009</strong><br />
Day session: 13:00-17:00 (GMT +1)<br />
Evening session: 18:00-22:00 (GMT +1)<br />
Location (physical): moddr_lab, <a href="http://moddr.net/find">http://moddr.net/find</a></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="420" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=7772790&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="560" height="420" src="http://vimeo.com/moogaloop.swf?clip_id=7772790&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://hotglue.me">http://hotglue.me</a><br />
<a href="http://hotglue.org">http://hotglue.org</a><br />
<a href="http://hotglue.org/forum">http://hotglue.org/forum</a></p>
<p>Our upcoming HOTGLUE workshop is your best chance for a sneak preclick of our new content-manipulation-system:</p>
<ul>
<li><strong>Make websites without any restrictions for layout design</strong></li>
<li><strong>Mimic and parody websites you love or hate</strong></li>
<li><strong>Create art online, trash all design dogmas<br />
</strong></li>
</ul>
<p>Lead by the developers of HOTGLUE, these two days will be an intense beta testing session - a collaboration between users and developers, and the first public release. You will get <strong>free hosting webspace</strong> at <a href="http://www.hotglue.me" target="_blank">www.hotglue.me</a> for your first HOTGLUE project, and will be introduced to all the details of creating your web collage.</p>
<p>There&#8217;s still some places left to take part in this workshop:<br />
participation is &gt;&gt; 10 euro&#8217;s for both days! &gt;&gt;&gt; bring your laptop!</p>
<p>to sign up please send a short motivation to workshop [at] moddr.net</p>
]]></content:encoded>
			<wfw:commentRss>http://moddr.net/hotglue-beta-testing-marathon/feed/</wfw:commentRss>
		</item>
	</channel>
</rss>
