December 12, 2009
[to participate send an email to email@example.com]
two day workshop/masterclass
on 12 and 13th of December,
14.00 till 19.00 (GMT+1)
participation fee: 30 euros
Location (physical): moddr_lab, Willem Buytewechstraat 188, Rotterdam,
Gamuza is an open source tool based on OpenFrameworks, designed for prototyping and development of interactive installations using contemporary video tracking techniques.
Making code and coding easier, Gamuza can be used like a standalone application or a platform of code to start from. Processing and PureData clients communicate with Gamuza through OSC protocol, offering different approaches and working strategies.
We’ll introduce basic concepts around CV techniques and spatial needs, moving around some artistic references, a short tutorial of the Gamuza graphical interface and some examples showing different kinds of project structures that can be built with the tool.
From this we can discuss specific project proposals that participants may have, setup a working environment on your own machines (bring yr laptop!), and exchange knowledge and ideas around these topics.
Emanuele Mazza’s is an independent researcher of LaboratoriodeLuz since 2005, he participated in the development of various interactive installation projects related with the electronic art area, like d3sombra, a personal work presented at Ars Electronica 2006.